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Naomi's avatar

The sun rises and the sun sets: reassuring, the order of the world, a measure of certainty

Frank likes Balatro: same feeling

Benjamin Eskilstark's avatar

Balatro is definitely fun because of strategizing around the variance and the joy/relief that comes from using my last discard and actually drawing the one card I needed to put me over the top -- like you've described here.

But I think it's also a great game because it belongs to the meta-genre of games that take a simple concept (poker hands and playing cards) and then meticulously (and whimsically) expand on the concept until it has explored every facet of the space it resides in. VVVVVV, Baba is You, Portal (2) and also Universal Paperclips are other good examples of this kind of game. It just pleases me a lot when a game is able to develop so much design out of a simple premise.

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